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Stews: Rebalanced

...is a Minecraft Datapack made using Beet and Bolt that replaces the old hunger bar system with a cooking mechanic and various well thought-out meals, each with it's own purpose. This encourages food diversity, and makes hunger an engaging (but not punishing) gameplay mechanic.

Food now directly affects your health in various ways. Different meals will give different effects, such as directly healing you, or giving you a maximum health boost. Different meals have different stats depending on the difficulty of obtaining them and how easy it is to farm, thus making early-game foods distinct from late-game foods. This ensures you don't simply start a farm on day 1 and live off it for the rest of your life.

It also encourages you to decide on what food to carry on adventures depending on how long you expect your expedition will be; better foods generally don't last as long. This prevents you from relying on just one food source.

You now start with 4 hearts and cook meals to increase your max health. Natural regeneration is disabled and you must eat to heal. This encourages you to cook without punishing you if you don't; even if you don't eat, if you're really skilled and don't take any damage, you aren't hindered.


Cooking Meals

Food items now act as ingredients instead of consumables. If you place a cauldron with water in it above a heat source (such as a campfire) and throw the correct ingredients into it, it will boil for a few seconds with a sound effect before turning into a meal.

Note: you must put in the exact amount of ingredients. If you put too many or too little in, the cooking process won't start.


Meals Available:

View

Apple Stew

1x Apple
1x Honey Bottle
1x Bowl
Heals a tiny amount of health

Melon Soup

1x Melon Slice
1x Dandelion
1x Bowl
Temporarily increases max health to 8 hearts, lasts 20 mins

Beetroot Soup

6x Beetroot
1x Bowl
Regenerates health rapidly, lasts for 2 mins

Rabbit Stew

1x Cooked Rabbit
1x Mushroom (Red or Brown)
1x Carrot
1x Baked Potato
1x Bowl
Temporarily increases max health to 10 hearts, lasts for 20 mins
Stacks to 16

Mushroom Stew

1x Red Mushroom
1x Brown Mushroom
1x Bowl
Heals a small amount of health

Nether Fungus Stew

1x Crimson Fungus
1x Warped Fungus
1x Glow Berries
1x Bowl
Heals a large amount of health

Pork Stew

1x Cooked Porkchop
1x Carrot
1x Apple
1x Wheat
1x Bowl
Temporarily increases max health to 8 hearts, lasts 30 mins

Mutton Stew

1x Cooked Mutton
1x Carrot
1x Dandelion
1x Bowl
Heals a tiny amount of health

Seafood and Berry Soup

1x Dried Kelp
1x Cooked Salmon
1x Cooked Cod
1x Sweet Berries
1x Carrot
1x Bowl
Cures poison and wither, and puts you out if you're on fire
Stacks to 16

Blaze Curry

1x Blaze Powder
1x Cooked Chicken
1x Golden Carrot
1x Sweet Berries
1x Baked Potato
1x Bowl
Temporarily increases max health to 16 hearts, lasts 15 mins

Hot Chocolate

1x Cocoa Beans
1x Sugar
1x Milk Bucket
1x Empty Bottle
Heals a tiny amount of health

Pumpkin Pie

Crafted with a crafting table; same as vanilla recipe. Temporarily increases max health to 6 hearts, lasts 20 mins


Recipe and Drop Changes

Cauldrons now use stone slabs to craft instead of iron (similar to a composter).

Beetroot soup, rabbit stew and mushroom stew can no longer be crafted, and are made with the new cooking system instead.

Bushes sometimes drop carrots (so you don't have to find a village to get them).


Compatability

Likely incompatible with mods or datapacks that add their own food items, however it probably isn't too difficult to add custom recipes that involve those new items.


Modpacks / Crediting

Feel free to use in any modpacks.

Please don't reupload to other sites without proper credit and a link to the modrinth page.

Smithed

Copyright © 2024 Smithed
Not an official Minecraft product. Not approved by or associated with Mojang Studios